Fox Trail
Suggested ages 3–10
Help the fox home in 50 number-pair adventures, with picture trails and separate practice to explore.
PlayPlay original browser games across math, colors, rhythm, words, coding, science, art, and everyday life skills. Choose a path that sparks your child's curiosity.

Every curious mind has somewhere wonderful to begin.

Count a picnic, exchange tens and ones, or help a fox home with number pairs.
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Discover colorful gardens, matching shadows, and paper-puppet shapes.
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Follow beats with a forest band or weave colorful threads in a sky workshop.
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Play with letters, build words, and make something useful!
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Explore plants in Sprout Lab and pond wildlife in Pond Pals with Pip. Compare observations and ask what the evidence shows.
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Arrange paper, draw, and bring your own little world to life.
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Plan Robo’s deliveries, test instructions, and build bridges for a toy town.
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Listen to picnic friends, express needs, and choose a workable plan together.
Explore this worldA starting point, never a limit. No birthdays or sign-up needed. These filters are not saved.
Start with visible matching, simple rules, and help from a grown-up. Word Workshop begins at age 5.
Free online games for kids, with room to play, practice, and try again.
Suggested ages 3–10
Help the fox home in 50 number-pair adventures, with picture trails and separate practice to explore.
PlaySuggested ages 3–7
Plant with Momo in 40 challenges: match colors, find flowers, finish patterns, and combine rules.
PlaySuggested ages 3–8
Lead a forest band through 40 rhythm levels, or explore four instruments in Free Play.
PlaySuggested ages 5–9
Build 30 English words and use your creations to help Pip across 36 workshop levels.
PlaySuggested ages 3–12
Plan Robo’s bridge deliveries in 40 story tasks, 4 guided activities, and a small Free Workshop.
PlaySuggested ages 3–12
Join Pip for 8 plant experiments and Free Greenhouse in a simplified simulation of water, light, and growth.
PlaySuggested ages 3–12
Make paper friends, homes, and worlds with 18 creative invitations, simple animation, and Free Create.
PlaySuggested ages 3–9
Join 12 Picnic Day stories to express needs, listen, ask for help, and make plans together.
PlaySuggested ages 5–9
Run a little post office through 24 levels and 72 orders. Pack ten gifts, unpack full boxes, and deliver the requested amount.
PlaySuggested ages 3–7
Count, pack, and share with three picnic friends in 24 levels and 72 untimed tasks. Compare baskets and make matching plates.
PlaySuggested ages 3–12
Bring paper friends to life in 40 shadow adventures. Match, turn, combine, and mirror shapes, then create your own puppet show.
PlaySuggested ages 4–9
Weave colorful threads with Momo and Pip across 40 sky-workshop rhythms. Tap, hold, and wait, or make your own artwork in Free Weave.
PlaySuggested ages 3–8
Explore eight painted islands with Ollie in 64 letter and word adventures. This text-assisted preview uses adult sound modeling while phoneme recordings are prepared.
PlaySuggested ages 3–12
Explore a woodland pond with Pip through 12 observation missions. Keep real scene snapshots, follow a dragonfly’s growth, and compare evidence in your discovery journal.
PlaySuggested ages 3–12
Shape an editable clay friend with five tools, twelve creative invitations, and three little stages. Keep versions and arrange a two-friend exhibition.
PlaySuggested ages 3–12
Build marble machines with Maple: explore tracks, lifts, switches and signal rules in 32 workshop challenges, six activities to try together, and Free Workshop.
PlaySuggested ages 5–12
Help an otter sailmaker patch sails across 30 harbor adventures. Combine cloth, make equal cuts and plan for two boats.
PlaySuggested ages 3–12
Build glowing lantern trails with a fox, Momo and their bear friend. Match colors, flip whole rods and plan routes across 36 open adventures.
PlaySuggested ages 3–12
Arrange four beats with harbor musicians. Explore 24 open requests, build an ensemble or create an A/B/A song.
PlayEvery game starts with curiosity and is designed with a learning goal in mind.
Kids explore ideas by playing, experimenting, and trying again.
Suggested ages and optional help make room for different experience and interests.
Helpful hints and encouraging feedback make mistakes part of discovery.
Simple ideas help families continue the fun beyond the screen.