Ages 5–6

Games for ages 5–6: numbers, words, and patterns.

Try Make 10 in Fox Trail when those pairs are familiar, find flowers or finish patterns in Rainbow Garden, build words with partial-letter help in Word Workshop, or explore pauses and two instruments in Animal Beat Parade. Each game has different starting knowledge. Adult help is welcome, and every mode stays open.

Familiar number pairs · Color patterns · Partial letters · Short rhythms

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19 games · Ages 5–6
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Sprout Lab

Suggested ages 3–12

Join Pip for 8 plant experiments and Free Greenhouse in a simplified simulation of water, light, and growth.

Suggested starting mode: Eight experiments

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Parcel Pals

Suggested ages 5–9

Run a little post office through 24 levels and 72 orders. Pack ten gifts, unpack full boxes, and deliver the requested amount.

Suggested starting mode: Adventure

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Picnic Pals

Suggested ages 3–7

Count, pack, and share with three picnic friends in 24 levels and 72 untimed tasks. Compare baskets and make matching plates.

Suggested starting mode: Pack a Number

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Cloud Loom

Suggested ages 4–9

Weave colorful threads with Momo and Pip across 40 sky-workshop rhythms. Tap, hold, and wait, or make your own artwork in Free Weave.

Suggested starting mode: Sky workshop

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Pond Pals

Suggested ages 3–12

Explore a woodland pond with Pip through 12 observation missions. Keep real scene snapshots, follow a dragonfly’s growth, and compare evidence in your discovery journal.

Suggested starting mode: Story

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Clay Critters

Suggested ages 3–12

Shape an editable clay friend with five tools, twelve creative invitations, and three little stages. Keep versions and arrange a two-friend exhibition.

Suggested starting mode: Creative Invitations

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Gizmo Grove

Suggested ages 3–12

Build marble machines with Maple: explore tracks, lifts, switches and signal rules in 32 workshop challenges, six activities to try together, and Free Workshop.

Suggested starting mode: Adventure

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